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Resident Evil 5: Desperate Escape (DLC)
Mar 8th
Cost – $4.99+tax/PSN; 400 MS Points/360

This DLC begins with a collapsed Jill Valentine, recently freed from mind control, awoken by Captain Josh Stone in the area you left her at the end of Chapter 5-3. Josh and Jill work together to escape the Tricell facility under the curtain of night, pushing forward to reach Chris and Sheva and aid in the fight against Albert Wesker.
Desperate Escape was created for mainly one sole purpose: to provide fans with a challenge. Thus, this DLC features multiple boss Majini, from the Chainsaw Majini to the Red Executioner Majini. Take into mind: Desperate Escape has been built to be extraordinarily challenging, especially on the “Professional” difficulty settings, as it’s almost impossible for even the developers to clear it. Throughout this brutal challenge, you’ll go through three “chapters.”
Through chapters one and two, you fight through Majini-infested areas, fighting horde after horde, wave after wave of the Majini pests. Boss Majinis make their appearance throughout, and these chapters feel much like the rest of the game, but to a more challenging level.
Chapter 3 is much like a “Mercenaries” level. You must stay alive, fighting off hordes of Majini on the roof of the communications tower, and wait out the timer for your helicopter. As more time passes, and you kill more enemies, harder enemies will appear. This chapter lasts at least 10 minutes.
Though Desperate Escape had some very tasteful action sequences, it didn’t have that same vibe as Lost In Nightmares. Jill and Josh aren’t the most dynamic duo, and banter and one-liners are kept to a minimum. Resident Evil 5 had a nice, loyal fanbase, and if you liked everything about RE5, this is a relatively short, but sweet extension.